Circle Games
Apples to Oranges
Required: One apple, one orange, paper, pencil,
container, and music
Players: Small to large groups |
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Print out slips of paper that you will pull out of a
container. Each slip will be labeled differently as
follows: before the apple, the apple, after the apple,
before the orange, the orange, and after the orange. You
might want to do a couple sets in case certain slips
become detectable after use. Once you¡¦ve completed the
slips place them in a container mix them up. Have
players stand in a circle, give the apple to one person
and the orange to someone across the circle, then start
the music. They are to pass the fruits until the music
stops. When the music stops, pull out a slip of paper
and read it. If the paper states before the specific
fruit that person is out. If it¡¦s after the specific
fruit that person is out. If it just states a fruit that
person is out. So not only do you have to worry about
holding the fruit but where it is in the circle. If you
have a large group, set up several circles or a circle
within a circle would be cool. You could also use
different colored FlingSocks instead of fruit.
Variations to the game can be passing the fruits under
the leg, behind the back or twirl around once then pass
the fruit. |
Big
Chief
Players:
Small to large groups |
Have all players sit in a circle and then chose a person
to be ¡§it¡¨. The ¡§it¡¨ is to leave so that ¡§it¡¨ cannot see
or hear. Choose one person to be the chief and he will
act out short movements. Examples are clapping hands
three times, stomping feet 4 times, etc. All other
players must do what the Chief does. Have ¡§it¡¨ return to
the group to figure out who is the Big Chief, you can
give him up to three guesses if there¡¦s a large group. |
Blindfolded Shoe Shuffle
Required: Blindfolds
and shoes
Players: Medium to large groups |
Each person puts on a blindfold and takes off their
shoes. They then throw them into a pile in the middle of
the floor. The referee then jumbles them all up and then
shouts GO! The first person to find their shoes by touch
and smell alone and put them on is the winner. |
Circle Delight
Required: Two balls
Players: Small to large groups |
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Two teams stand alternately in a single circle
formation. Each team has a ball. At the signal the balls
are thrown in the same direction from person to person
belonging to the same team. The balls start moving from
opposing players standing opposite each other in the
circle. The purpose is to see if one team can move its
ball from player to player at such a speed that it
overtakes the ball from the opposing team. If this
happens one point is scored and the game begins again.
The first team to score three points wins. Note: The
ball must be relayed between players of one team as they
are positioned in the circle while not hindering the
opposing team. |
Colonial Circle
Players:
Small to medium groups |
This is
a very old game from the colonial days |
One player will be the chosen British spy and all other
players will be in a circle formation holding hands,
facing inward. The spy will request to enter the circle
by saying, ¡§Please good people let me in so I can warm
my toes and light my pipe¡¨. The players will allow that
person to come into the circle. That player will enter
and stand in the center of the circle. He will act out
that he is warming his toes and lighting his pipe by
saying ¡§Ah, it¡¦s great to be able to light my pipe and
it¡¦s great to warm my toes¡¨. As he's doing so, he¡¦ll
figure out a way out of the circle and then suddenly try
to escape through one set of players locked arms. If
captured he picks a new spy and the original spy has to
sit in the center. If he escapes he picks a new spy to
come back and spy with him. When they try to escape,
they will exit at different locations in the circle. |
Do
You Love Your Neighbor?
Players:
Small to medium groups |
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All players sit in a circle except one person who sits
on someone¡¦s lap and asks, ¡§Do you love your neighbor?¡¨
If he/she says YES, you all move one seat in any
direction and the person that¡¦s IT try¡¦s to get a seat.
If he/she does, then the person left standing is IT.
However if he says NO then the IT asks, ¡§Who do you
love?¡¨ The person that was chosen then answers with a
physical trait of other people in the circle (ex.
glasses, shoes, hair color, and style of cloths) and
those people move to any seat they can get except for
there own. |
Duck, Duck, Squirt
Required: Squirt gun and clean bucket of water
Players: Small to medium groups |
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All players sit or stand in a circle. Pick a person to
be it. They are to go around the circle like Duck, Duck,
Goose but they say " Duck, Duck, Squirt". They then
squirt a player and the chase begins. The "squirter" is
to run around the circle and back to players position
without getting tagged by the person that was squirted. |
Ducks N Hens
Required: Two objects
Players: Small to medium groups |
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Circle up in groups of 8-10. Hand one person two random
objects. One of these random objects represents a duck,
the other represents a hen. The person is a ¡§vendor¡¨.
His goal is to sell the foul. To his right, he passes
the first item, and says, ¡§Do you want to buy a duck?¡¨
The ¡§buyer¡¨ says, ¡§Does it quack?¡¨ The vendor says, ¡§Yes
it quacks.¡¨ The duck continues to be passed to the right
with the question and answer session going all the way
back to the original vendor and back to the current
transaction. (B asks A, A answers B, B sells to C, C
asks B, B must turn around and ask A, A answers B, B
answers C, C sells to D, D asks C, C asks B, B asks A, A
answers B, B answers C, C answers D, and so on.) In the
meantime, immediately after the duck is sold, the
original vendor turns to his left with the hen, and
says, ¡§Do you want to buy a hen?¡¨ The buyer asks, ¡§Does
it cackle?¡¨ ¡§Yes it cackles.¡¨ Same deal with the hen...
the question and answer session goes all the way back to
the original vendor. The fun comes when the messages
start to cross. It¡¦s hilarious! |
Fork
Over The Chocolate
Required: Chocolate
bar, knife, forks, pair of large gloves, clothing
Players: Small to medium groups |
You need a bar of chocolate (preferably cold for older
players), knife and several forks, a dice, a pair of
large gloves and some other items of clothing depending
on age group. e.g. scarf, hat, large coat or jacket,
trousers, waistcoat, the list is endless.
Everybody forms a circle, half circle or sits on chairs.
One person starts by throwing the dice followed by each
person in turn. When someone throws a six he then runs
to where all the clothes are and starts putting them on,
once he is completely dressed he can then start trying
to eat the bar of chocolate, with the knife and fork of
course, cutting one square at a time. While they are
doing this the rest continue throwing the dice and if
someone else throws a six, the person eating the
chocolate has to stop and get undressed while the next
person tries to get dressed and start eating the
chocolate etc... The games obviously ends once the
chocolate has been eaten. |
Hidden Surprise
Required: Pill bottle, tape, newspaper, money, dice
Players: Small to medium groups |
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Here¡¦s a game for both the young and old. Take an empty
pill bottle and place an amount of money in it. Whatever
you decide you want the winner to have. Wrap it up with
layers of newspaper and duct tape, electrical tape or
any other kind of tape. You can even layer it with
different types and make a huge tape ball. Have everyone
stand in a circle. Take a set of dice and place them in
a flat box. If the person rolls a double, they must go
inside the circle and start working on getting the tape
ball apart. They continue unwrapping until the next
person rolls a double. Keep going until someone wins the
money. This can take awhile and it is real fun and
exciting for all ages.
You can modify this game using different containers to
hold food or other prizes. |
I¡¦m Going Hunting
Players: Small to medium
groups |
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You play this game in a circle and your memory counts.
One person in the circle will start the game off by
saying, I¡¦m going hunting and I¡¦m taking an arrow. The
next person will have to repeat what the person next to
him said and then add something new from the next letter
in the alphabet. I¡¦m going hunting and I¡¦m taking an
arrow and a bow. You keep this going around the circle
until one person cannot remember what he is taking. That
person is out and you see if the next person can
complete the phrase. You don¡¦t necessarily have to
choose something that you would normally take hunting-it
can be funny. You can also modify this game to a
specific topic. I¡¦m going to get married and I¡¦m
taking... would be a great wedding shower icebreaker.
I¡¦m going to have a baby and I¡¦m... would be a starter
for a baby shower game. I¡¦m going shopping and I¡¦m
buying¡K would be great for a women¡¦s event. Pick a topic
that fits your event, play this game at your next family
holiday get-together. |
Killer Froggy
Players:
Medium to large groups |
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Everyone sits in a circle. One person is chosen to be
the detective. He leaves the room or goes to a place
where he cannot see or hear what is going on in the
circle. Everyone in the circle closes their eyes. An
adult or leader walks around the circle and taps
someone¡¦s shoulder who now becomes the Killer Frog. But
no one knows who the frog is at first. The detective
comes back in. The frog sticks its tongue out at random
people around the circle, trying not to be noticed by
the detective. If the frog sticks its tongue out at you,
you just lay down. The detective gets three tries to
guess the killer frogs identity. If he succeeds, someone
else is chosen for the next round. If he doesn¡¦t, then
he is the detective again. It¡¦s okay if other players
know who the frog is. |
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