Blanket
Volleyball
Required: Fun
Gripper Volleyball, volleyball net (if desired),
and blankets or sheets for each team
Players: Small to medium groups |
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You can use a volleyball net if you prefer, but not necessary.
Set up teams and each team should have four people on it,
so that there will be one person holding each corner of the
blanket. Have one team serve the volleyball by placing the
volleyball in the middle of the blanket. They are to lower
the blanket and then raise it quickly as a team, to allow
the ball to become air borne. The opposing team must catch
the volleyball in their blanket and toss it back again. |
Bridge Ball
Required: 2 - Fun Gripper Volley or Soccer balls
Players: Two, four or six players |
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Players are in circle formation, facing in. Each is in
wide straddle step with the side of the foot against the
neighbors. The hands are on the knees.
Two balls are used. The object of the game is to throw
one of the balls between the legs of any player before
they can get their hands down and stop it. Each time the
ball goes between the legs of an individual, a point is
scored against that individual. The players having the
least points against them are the winners.
Be sure the players catch and roll the ball rather than
bat it. Players must keep their hands on their knees
until a ball is thrown at them.
Once mastered, a variation can be played. Variation:
Player is in the center with a ball and is it. The other
players are in the same formation as above. One ball is
used. The center player tries to roll the ball through
the legs of any player he or she chooses. They should
fake their intent, using feints and changes of
direction. Any player that allows the ball to go through
their legs becomes it. All players start with hands on
knees until the ball is thrown. |
Bunker Hill
Required: Fun Gripper Volley or Soccer balls, floor
mats, gymnasium or similar indoor enclosed play area
Players: Large Groups |
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Divide into two teams. Each team will be given three
mats that will be placed evenly apart at opposite sides
of the gym and 2-3 soft balls to throw. The teams will
place the mats on their side for protection from the
opposite team. The players will try to hit the opposite
team with the ball. Players are limited to holding onto
the ball for only 5 seconds. If a player is hit they
must go do 10 jumping jacks on the sidelines and cannot
re-enter until another player from the opposite team is
hit. |
Chinese Soccer
Required: Fun Gripper Volley or Soccer balls, Gymnasium
or similar indoor enclosed playing area
Players: Large Groups |
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For the center players, it is *very* physically
demanding, so they should rotate out every three to five
minutes. An older person is normally needed as a
referee/timekeeper. This game requires a *large* group
of kids and has the advantage of keeping them all in
play at once, as well as requiring two forms of
teamwork. Suitable for an entire PhysEd class or large
youth group to play in a gymnasium.
Two teams form along opposite walls in a gym. All
members join hands, preferably double-grip in which each
player grabs the wrist of the player to each side. They
defend the goal, which is the entire wall behind them,
or as much wall as they can cover while all holding
hands and standing in one location.
Five players from each team come to center court. Their
aim is to make the ball hit the wall behind the guards
of the opposite team.
Rules:
- The guard team along the wall must continue to
hold hands as they defend their wall against the
oncoming ball. They defend by kicking the ball away
while still holding hands.
- A goal is scored against them if the ball hits
the wall behind the defenders *at knee level or
below*, or if the defenders must break their grip on
each other in order to kick the ball away. If ball
hits wall at higher than knee level, there is no
score and no penalty for breaking grip. (Thus the
defenders・ best tactic is to stay back near the
wall.)
- The center players can bat the ball with their
fists, and (as in soccer) stop it with any part of
their bodies. They cannot pick it up, nor can they
dribble or bounce it higher in order to give it a
good swat. In other words, "play the ball where it
lies," which is usually close to the floor! To score
a goal, the center players must bat it (with fists
only) past the knees or lower legs of the defenders
of the opposite wall.
- Body-contact is limited (as in basketball). The
referee may wish to impose free shots on goal as the
penalty for rough play or personal fouls.
These rules mean that the center players spend much of
their time bent over at the waist as they stoop to swat
the ball. They tire within minutes, whereupon the
referee calls "change". They join one end of the
defending line and the next five players from the other
end of the defending line come to the center. |
Crab
Soccer
Required: 36" Fun Gripper Soccer Ball and cones
Players: Medium to large groups |
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Set up two teams of 12 to 16 players and then within
those teams, divide into two groups, A and B. Play in an
open field or gym floor and set up two goals with the
cones, one for each team. The goal area should be about
10 feet wide. The first set of :A; players from both
teams will play first. Each team will be instructed as
to which goal is theirs and which is the opponents・
goal. You can assign goalie・s to protect each teams goal
if need be. The first set of players will line up on
their side and the large ball will be rolled down the
middle. The players must all be in a crab position (both
hands and feet on the floor with bottom facing the
ground). The players will have 3-5 minutes to kick the
ball into the other teams goal to score one point. Once
that team has finished the other set of players from
each team will come out and complete the task. The team
that scores the most points or reaches 15 is the winner. |
David & Goliath Dodgeball
Required: Fun Gripper Volley or Soccer balls, Gymnasium
or similar indoor enclosed playing area
Players: Large Groups |
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Play as Dodge ball rules: 2 teams on equal sides of
playing area. 2 Dodgeballs in use. Players throw dodge
balls to try and hit there opponents to get them out. If
a player is hit by a ball before the ball hits the
ground the hit player is out. If a player throws the
ball and the ball is caught by an opponent before it
hits the ground, the Thrower is out. Last team with a
player still in is the winner. At least 1 referee is
needed, having 2 is very helpful.
David & Goliath Twist: Prior to each round of play, each
team designates a Goliath for their team and tells only
the referee(s). At any time the "Goliath" is put out,
either by being hit or by having a thrown ball
caught,the whole team goes down. This makes for quick
rounds and adds a twist to regular dodge ball. |
Five
Dollars
Required: Fun Gripper Baseball, Bat, and mitts
(softball, hardball, whiffle ball or Fun Gripper Ball)
Players: All neighboring kids including handicapped |
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Everyone goes to the
outfield expect the batter. The batter hits the ball
from toss or batting tee. The outfield receives points
as follows: One dollar for fly catch, fifty cents for
one bounce catch and twenty-five cents for the one who
picks up a grounder.
The first person to receive five dollars in points bats
next. Great for math skills and variations of counting
help those with different learning styles. |
Five
Pin Soccer
Required: Fun
Gripper Soccer Ball, Volleyball or rubber ball
Players: Small to large groups |
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A really fun, all-involved game that builds soccer
skills. Place teams at opposite ends of a gym or field.
Place five 2-liter plastic soda bottles in the center of
the field. A little gravel in the bottle helps it to
stand up and creates more noise and excitement when hit.
At the start signal, players kick balls from behind
their line trying to knock down a pin. The player who
knocks down a pin must run out and set the pin back up.
Score 1 point for each pin knocked down. First to five
wins.
You can have more skilled players play less skilled by
placing the lesser skilled players closer to the pins.
It can also be played with four teams arranged in a
square around the pins. |
Football Run
Required: 2 Fun Gripper Footballs and 8 orange cones
Players: Small to medium groups |
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Space cones evenly apart with two rows for each team to
have four cones on the playing field or gym floor. You
can make cones out of construction paper if you don・t
have cones and divide players into two teams. Have the
1st person on each team carry a football while running
back and forth through the cones and then back to the
starting line. When they return to the beginning, they
pass the football to next player in line, do 10 jumping
jacks and then the next player in line can go. First
team finished wins. If you have a big field or playing
area, you can make the kids run up to a line away from
the team and pick the football up, then when they return
they can spike the football like a pro-team would do
when a touchdown is made. You would want the teammates
to be pretty far back away from the start line so they
don't get hit with the ball. Have fun. |
Four
Square
Required: Play area,
chalk and ball
Players: Small to medium groups |
Mark off a play area six-foot square with chalk, and
then evenly divide that square into four squares. Have a
child stand in each square with one child holding the
ball. The one with the ball will bounce the ball once in
his square then tap it into another players square. The
player in that square must tap the ball into another
players square, after it bounced once into his square.
If the ball bounces more than once into someone・s
square, they are out of the game and either the square
is left empty or you rotate a new player. If your volley
goes out of the play area before bouncing in the grid,
you・re out. If your volley goes into a square where
there is no player, you・re also out. |
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